研究成果

[Conference] Feature-based interpolation for the interactive editing of shading effects
Munehiro Tada, Yoshinori Dobashi, Tsuyoshi Yamamoto
Proceedings of Virtual Reality Continuum and its Application in Industry (VRCAI 2012), pp. 47-50, 2012.12 PDF | DOI
In computer graphics, shading techniques play an important role when displaying realistic virtual objects. Although physically-based techniques can generate realistic results, it is often difficult to produce desired shading effects. Therefore, artists usually creates desired shading effects by manually placing many virtual light sources. However, this is not an easy task since it is difficult to predict the shading effects obtained by those virtual light sources. We propose an intuitive system that allows a user to produce the desired shading effects. In our system, the user can directly specify the desired intensities at arbitrary positions on the surfaces of objects. The desired shading effects are realized by our feature-based interpolation of the specified intensities.
<<  BACK